About Me
A UI/UX-minded frontend engineer who loves building fast, accessible, and thoughtfully designed interfaces. Whether it's large-scale enterprise platforms or personal creative projects, I'm drawn to the intersection of design, engineering, and real-world usability.
Jit Gohil
From enterprise systems to indie games —
code, craft, and a little controlled chaos.
My Story
I'm a Senior Frontend / UI-UX Engineer with more than 14 years of experience building interfaces that balance design, accessibility, and engineering discipline. My guiding principle has always been simple: great software should feel effortless to use — for everyone.
At Indeed, I lead UI/UX and frontend efforts for authentication and account-management experiences used by hundreds of millions of people each month. My work spans secure auth flows, design-system modernization, accessibility initiatives, and guiding engineers through complex UI problem-solving.
Before that, I spent nearly nine years at Unit4 / Three Rivers Systems, where I designed and built the entire UI framework and design system for a global ERP product. That experience solidified my appreciation for scalable architectures, clear documentation, and the long-term impact of thoughtful front-end decisions — lessons that shape how I build today, both professionally and in the parts of life that matter most.

Erin & Jit (Summer 2020)
(Summer 2020)
My Approach
Accessibility First
Everyone should have a great experience. I design and build with accessibility baked in — semantic structure, WCAG compliance, assistive-tech validation — not treated as a checklist at the end.
Systems Thinking
I don't just ship features; I build foundations. Design systems, component libraries, shared patterns, and architectural approaches that help teams move faster and stay consistent.
Design + Engineering
I bridge design and code fluently. That means fewer gaps between mockups and implementation, smoother collaboration, and polished, accurate UI that matches the intent.
Professional Journey
Staff Software Engineer
Indeed
Leading UI/UX and frontend engineering for authentication and account-management flows used globally. Focused on reliability, accessibility, and building cohesive, scalable interfaces.
Lead UI Engineer / UX Architect
Unit4 / Three Rivers Systems
Architected and built the UI framework and design system for a global higher-education ERP platform — including responsive components, themeable light/dark systems, and full accessibility compliance.
Core Competencies
Frontend Engineering
React, TypeScript, JavaScript, HTML5, CSS3, Emotion, State Management
UI/UX Engineering
Interaction Design, Visual Polish, Flow Design, Prototyping, Figma
Design Systems
Component Libraries, Tokens, Theming, Storybook, Documentation
Accessibility
WCAG AA/AAA, VPAT, ARIA, AT Testing, Keyboard Navigation
Education
B.S., Digital Entertainment & Game Design
My background in game design sharpened my sense for UX, visual polish, and iteration — all of which translate directly into building thoughtful, user-centered web applications.
Beyond Code
Game Development
Currently building SlideIt2, a mobile puzzle game
Continuous Learning
Always exploring new frameworks, patterns, tools, and design trends
Let's Work Together
I'm currently open to remote opportunities where I can apply my experience to help build fast, accessible, and user-friendly products.
