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Available for Opportunities

About Me

A UI/UX-minded frontend engineer who loves building fast, accessible, and thoughtfully designed interfaces. Whether it's large-scale enterprise platforms or personal creative projects, I'm drawn to the intersection of design, engineering, and real-world usability.

Jit Gohil

From enterprise systems to indie games —
code, craft, and a little controlled chaos.

My Story

I'm a Senior Frontend / UI-UX Engineer with more than 14 years of experience building interfaces that balance design, accessibility, and engineering discipline. My guiding principle has always been simple: great software should feel effortless to use — for everyone.

At Indeed, I lead UI/UX and frontend efforts for authentication and account-management experiences used by hundreds of millions of people each month. My work spans secure auth flows, design-system modernization, accessibility initiatives, and guiding engineers through complex UI problem-solving.

Before that, I spent nearly nine years at Unit4 / Three Rivers Systems, where I designed and built the entire UI framework and design system for a global ERP product. That experience solidified my appreciation for scalable architectures, clear documentation, and the long-term impact of thoughtful front-end decisions — lessons that shape how I build today, both professionally and in the parts of life that matter most.

Jit and Erin Gohil

Erin & Jit

(Summer 2020)

My Approach

Accessibility First

Everyone should have a great experience. I design and build with accessibility baked in — semantic structure, WCAG compliance, assistive-tech validation — not treated as a checklist at the end.

Systems Thinking

I don't just ship features; I build foundations. Design systems, component libraries, shared patterns, and architectural approaches that help teams move faster and stay consistent.

Design + Engineering

I bridge design and code fluently. That means fewer gaps between mockups and implementation, smoother collaboration, and polished, accurate UI that matches the intent.

Professional Journey

May 2021 - Present

Staff Software Engineer

Indeed

Leading UI/UX and frontend engineering for authentication and account-management flows used globally. Focused on reliability, accessibility, and building cohesive, scalable interfaces.

Dec 2011 - July 2020

Lead UI Engineer / UX Architect

Unit4 / Three Rivers Systems

Architected and built the UI framework and design system for a global higher-education ERP platform — including responsive components, themeable light/dark systems, and full accessibility compliance.

Core Competencies

Frontend Engineering

React, TypeScript, JavaScript, HTML5, CSS3, Emotion, State Management

UI/UX Engineering

Interaction Design, Visual Polish, Flow Design, Prototyping, Figma

Design Systems

Component Libraries, Tokens, Theming, Storybook, Documentation

Accessibility

WCAG AA/AAA, VPAT, ARIA, AT Testing, Keyboard Navigation

Education

B.S., Digital Entertainment & Game Design

My background in game design sharpened my sense for UX, visual polish, and iteration — all of which translate directly into building thoughtful, user-centered web applications.

Beyond Code

Game Development

Currently building SlideIt2, a mobile puzzle game

Continuous Learning

Always exploring new frameworks, patterns, tools, and design trends

Let's Work Together

I'm currently open to remote opportunities where I can apply my experience to help build fast, accessible, and user-friendly products.